Headerdatei

#include <SFML/Graphics.cpp>

Klassen

RenderWindow

Constructor

RenderWindow window(sf::VideoMode(breite, höhe), "Name des Fensters")

Event

Shapes

Allgemeine Memberfunctions

  • .setPosition(x, y)
  • setFillColor(sf::Color::Red)

CircleShape

Constructor

CircleShape kreis(radius)

RectangleShape

Constructor

RectangleShape viereck(Vector2f(x, y))

Memberfunctions

.setRotation(<angle>)

Fenster aktualisieren

while(window.isOpen()){ //Endlosschleife solange das Fenster offen ist
	Event event;
	while(window.pollEvent(event)){
		if(event.type == Event::Closed){ //Sauberes schließen
			window.close();
		}
	}
	window.clear();
	window.draw(kreis);
	window.draw(viereck);
	window.display();
}