Headerdatei
#include <SFML/Graphics.cpp>
Klassen
RenderWindow
Constructor
RenderWindow window(sf::VideoMode(breite, höhe), "Name des Fensters")
Event
Shapes
Allgemeine Memberfunctions
.setPosition(x, y)setFillColor(sf::Color::Red)
CircleShape
Constructor
CircleShape kreis(radius)
RectangleShape
Constructor
RectangleShape viereck(Vector2f(x, y))
Memberfunctions
.setRotation(<angle>)
Fenster aktualisieren
while(window.isOpen()){ //Endlosschleife solange das Fenster offen ist
Event event;
while(window.pollEvent(event)){
if(event.type == Event::Closed){ //Sauberes schließen
window.close();
}
}
window.clear();
window.draw(kreis);
window.draw(viereck);
window.display();
}